🤖Dummies
CursedMod provides a rich and easy to use API for dummies or NPCs.
CursedDummy
Cursed implements dummies the same way as local players. Indeed dummies are a single CursedPlayer. To create a dummy you may follow the next example:
CursedPlayer dummy = CursedDummy.Create("MyDummyNickname")As now dummy is a CursedPlayer you can now use any property of it. Including changin its role, position even items and ammo, you could even attach a small unity component to control it and make it follow a specific behaviour like following a player.

Last updated
Was this helpful?